![]() More specifically, you can blow your enemies to pieces, letting you see for the first time the inside of a System Shock mutant, or behind the metallic panels of a Shock Bot. Meanwhile, Nightdive has unveiled System Shock's dismemberment system, which lets you do something you couldn't do in the original: see inside your enemies. Of course it looks dated now, but back in the mid-90s, I thought System Shock's cyberspace an impressive virtual realisation of the cyberspace featured in William Gibson's genre-defining novel Neuromancer. The video below, from YouTuber Blain Newport, shows off how cyberspace looks in the original System Shock. It's all pretty trippy - and very cyberpunk. In the game, the player jacks in and transitions into a kind of Descent-style 3D space that involves moving through areas and shooting objects. ![]() Nightdive Studios has released a video showcasing the System Shock reboot's reimagined cyberspace.
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